Windows installer is done. For the time being you’ll have to suffice with a 32 bit version, since the 64 OpenSSL libraries are not as easy to integrate as I imagined. A few more minor windows issues to be fixed, but then I’ll be happy to release it. Since I have no experience code signing Windows apps (yet), this will be an unsigned release – you know, the kind that says the application is from an unknown developer.
On the Mac side, I just received my renewed Apple Developer Program approval today, and this time in the company’s name. The old certificate expired earlier this year, so no way around it.
Good times, even though the experience was a bit uphill. Apple don’t fool around.
I hope to have a code signed version ready for release within a couple of days from now.